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EroPharaoh

34 Game Reviews

14 w/ Responses

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Interesting concept, but it needs a lot of work - the graphics are very rough and the gameplay mechanics are pretty sloppy; if I hold down space it makes a loud awful noise and I go flying waaaaay up...the graphics become a strange disconnected landscape, and eventually I fall down and either land on a platform or die. Aside from that one irritating noise, there doesn't appear to be any other sounds or music in the game. I do like the blocky Star Fox-esque style, but it needs some AA. Looking forward to seeing improvements in the final game!

Why is the mummy running on a boardwalk in space? Answering this question and giving it a story will help set it apart from other "run" games.

The score box and basically everything that isn't in-game graphics feel like bare minimum effort, which makes me think you may not have actually made these graphics...Sorry if I'm wrong there, but you should really put more effort into the rest of the game either way.

As it is, this is a fairly forgettable game (nothing too unique), but it has potential!

NightZardProductions responds:

Thanks for giving feedback! :) I will keep this in mind for next time.

This is pretty dang entertaining! "Realistic spinner physics" is a bit of a stretch, though. ;)

I saw the review that said they couldn't find a thing wrong with it and thought "We'll see!"

..Well, they were right. It's perfect. Interesting and addictive gameplay, and a STORY! I didn't expect voice-acting in a game like this. An absolutely surprising amount of fun, thank you for this creation!

LunarGamesDev responds:

We're very glad you enjoyed our game so much! Thanks for playing :D

Insanely easy to get a perfect score, rendering the high score board utterly pointless. The art is nice, but there isn't enough variation - a single static background, and some pretty tiny characters. It's kind of fun flying around for a minute, but being within the single square area makes it get boring very quickly. I didn't notice the demons increasing in speed because it's so easy to knock them out at the first sight....Add more levels (you can use different religious themed levels), a longer music loop, and some difficulty and this could be a solid game.

Pacman's a fun yet simple game programming-wise. You haven't added to it, you didn't change the graphics, sounds...you basically just remade Pacman, which has been done a LOT, but at least the other versions get creative with the graphics. I actually wouldn't be surprised if everything here was just ripped from a tutorial.

It plays like the hundreds of other games using the same tutorial/sample posted here on Newgrounds, with less graphics. Add some style and maybe some original game mechanics to stand out and rise above the other "defense" games.

The game also states "You WILL lose" if you let the yellow through, though the whole time I've been typing this review, EVERYTHING is getting past, and it appears I still haven't reached a "lost" screen.

Extremely glitchy, nearly unplayable. Stuff appears out of nowhere, collision detection is poor...and when your description is telling people to refresh instead of having a "replay" button, that's not a good sign. Replay buttons are one of the easiest things to do, I think it's time to work on this more!

Awesome! My only complaint is that using the space key to jump isn't very comfortable or natural, I'd recommend switching jump to "W" to keep the classic WASD format.

jhypin responds:

Thank you for your feedback! We will definitely add a control settings option in our next release, be sure to check it out then!

Music gets kind of annoying pretty quickly. This is a wonderful concept, though. I love it. There are some typos in the text, but overall it's pretty cool. I'd love to see where this goes.

PronoesPro responds:

I'm not good at making music, so thanks!

Hey everyone! I make adult (18+) animations and games! Support me here: https://www.patreon.com/eropharaoh

Age 33, Male

Animation

United States

Joined on 4/12/17

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